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Analysis Lost in Play – Nintendo Switch. pure fantasy

Lost-in-Play analysis

graphic adventures or point & click are a genre that has developed in multiple ways over the years, but have typically been characterized by exploring environments, collecting different items, and engaging in communication with different characters, all for the sole purpose of solving puzzles. riddles or unknowns to be able to advance in the plot. Today we bring you the Lost-in-Play analysisa colourful, yet simple, graphic adventure where humor and fantasy are the protagonists, and which will undoubtedly make fans of animation or “cartoons” fall in love at first sight thanks to its clear inspiration in series such as Gravity Falls, Hilda and Beyond the garden, among others.

Join us in the analysis of this fantastic adventure that reminds us that sometimes large and complex plots are not needed to get hooked on the screen.

Brotherly adventure in a dream world

Has it ever happened to you that you see a video game trailer and a clear and concise image of another work has come to you? It happened to me when the first Lost in Play trailer was released. Just by seeing his first moving images, his inspiration in Gravity Falls became clear to me without knowing this information beforehand. Two brothers starring 2D adventure with fantastic environments and characters and a clear dose of humor. Even so, the creators of the game have been able to give their own personality to the title, which has left me captivated by its handsome handmade art stylewhich fits perfectly with the light-hearted humor of the game; its charismatic soundtrack, which accompanies perfectly and harmoniously with the different scenes and chapters; and the way that the plot unfoldswhich you don’t need words for us to follow its story, using invented language, body language, and picture speech bubbles to convey the fair and accurate information we need.

A plot that makes us live an adventure with elves, fairies and more fantastic creatures thanks to the imagination of its protagonists, Toto Y Gal. Which take the definition of imagination to the extreme, giving life to a dream world in which we have the mission to return home. Going through different and varied locations to do it.

Decaffeinated adventure, simple for all audiences

Sometimes, graphic adventures can leave players too frustrated, either because they don’t know where to go, they can’t find an object or they simply can’t think of what to do with the ones they already have to continue advancing (sometimes the developers are they go from imaginative when it comes to giving uses to certain objects, with combinations that only MacGyver himself would think of). This title largely solves this problem, since unfolds in the form of chapters consecutive but self-conclusive. Which contain all the elements for its completion. Being these easily locatable thanks to the only need to approach them to make the action command appear.

This presents pros and cons depending on the type of player. For novice players it can be a ideal title to enter the genre, with simple mechanics and limited environments that make it difficult to get stuck. Being its greatest difficulty peaks, some logical puzzles in which the smallest players may need to ask for help to complete them. While an experienced player, on the other hand, may consider too obvious interactions between objects and environment, and complete them with little interruption or challenge, beyond the logic puzzles mentioned above. Something that takes a negative toll on the issue of duration, because it only lasts four hoursfeeling somewhat short.

Lost in Play – A fantasy adventure that brings smiles

Lost in Play has left a good taste in my mouth in almost all its sections. I had fun solving your puzzles that, although they have been evident to me in some cases, they have managed to stay fresh and varied throughout the adventure. Its short duration being its biggest flaw, which seems short to me for a game that, thanks to its simplicity, has become very enjoyable to complete. Perhaps, with a couple of hours more of game, this feeling would have been alleviated and they would have achieved a rounder and more satisfactory result. And it is that, based on some cinematographic scenes, I would say that the creators had many ideas that they did not finally introduce. Even so, it is a game in which I have enjoyed every minute, and that more than one will pass in one sitting.


We have analyzed Lost in Play thanks to a digital code provided by Happy Juice Games. Tested version: 1.0.39

Lost-in-Play analysis

An adventure that takes us back to childhood

Lost in Play is an adventure that, after completely entering our eyes, has managed to meet the expectations set. All thanks to its outstanding artistic section, its beautiful soundtrack and its fun humor, joining these factors in an entertaining title that both adults and children can enjoy.


His artistic style makes you fall in love as soon as you see it, marrying perfectly with his light-hearted humor

Fun and for the whole family. A good first step to graphic adventures


You are left wanting more. it gets short

It can become too simple except for specific puzzles


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