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Anker: Charging station and in-ear earphones for the Meta Quest 2 in the test


You can literally fill the booth with accessories for VR solutions. Many manufacturers offer cables, controllers and headset straps, but they are not of the quality that was hoped for. But things are different when a manufacturer, in this case Meta, awards a seal that distinguishes compatible and tested accessory hardware. Anker was able to secure this “Made for Meta” seal and has released a docking station for the Meta Quest 2 with controllers.

At the same time, the in-ears of the sub-brand Soundcore with the name VR P10 were released, which are supposed to offer latency-free transmission thanks to the USB-C dongle and promise a running time of almost 24 hours with their charging case. I have been able to take a closer look at both solutions in the past few weeks.


It starts with the charging station, or as it is advertised: the “Anchor Docking Charging Station for Meta Quest 2”. Anyone who spends a lot of time with wireless VR headsets knows that the battery of these things is empty faster than you would have thought. So the VR glasses have to be connected to the cable again at the end of a session, and the batteries in the controllers also need to be changed from time to time. It would be more convenient if you could place your headset and controllers on a charging station. This is exactly what the solution from Anker is intended for.

  • Length: 380mm
  • Width: 85mm
  • Height: 70mm
  • Color white
  • Cable Length: 1.2m
  • Cable Type: USB-C to C
  • Weight: 950g
  • USB-C input: 5.0V/9.0V DC
  • USB-C Magnetic Output: 5.0V/3.0A; 9.0V/2.0A
  • Controller Port Output: 1.8V/0.9A × 2
  • Battery Capacity: 1.2V/1800mAh × 2
  • Price: 149 euros

So that you don’t need anything else apart from the station, Anker supplies all the conversion parts. These are two modified shell halves for the two controllers, two special batteries and a small, magnetic USB-C Nupsi that plugs into the Quest 2’s charging port. Visually, I like the fact that not only does the color of the accessories correspond 1:1 to that of the headset, Anker has also based it on the rounded design.


The conversion of the controllers is quick. First the two batteries are inserted (pay attention to the two metal plates on the batteries, which must be turned upwards towards the magnetic pins), then the new shell halves are fitted with the magnetic charging pins. There it was. It’s even easier on the glasses: All you have to do is insert the small magnetic plug (I call it Nupsi here) into the USB-C port of the glasses and the headset is ready for use in the docking station.

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The maximum charging time for the glasses is almost 2.5 hours. The controllers are fully charged after 30 minutes at the latest. The charging status is indicated by 3 small LEDs on the front of the station. The middle LED stands for the headset, the two outer ones for the left and right controllers. On the back of the station is the USB-C connection for the mains power.

With a width of almost 38 cm, the dock is not too wide on the shelf, there is only a small distance left and right as well as between the three devices to be charged. Personally, I find it a bit annoying that the straps on the controller cannot be hidden anywhere. Those are either above, in front of or next to the controllers on the station, which doesn’t look that pretty.


The headset itself doesn’t always snap into place magnetically right away, but you’ll figure that out quickly. I place the headset on the station’s recess provided for this purpose and only move it minimally to the left and right until I notice the docking of the magnet nubs. But the fact of the matter is that the Meta Quest 2 Anchor Docking Cradle has become one of the most useful Meta Quest 2 accessories for me right now. Not only that you can store the headset and the controllers in a stylish way, I also no longer have to change batteries (at least for the time being, the batteries should last around 500 charging processes) or trouble with the charging cable.

Anker Soundcore VR P10

With the Soundcore VR P10, Anker also supplies a set of in-ear earphones, which – and I want to make the transition here – unfortunately are not at all compatible with the charging solution of the docking charging station.


The highlight of the in-ears that visually match the Meta Quest 2 is the included USB-C dongle, which supports the Bluetooth LC3 codec and is intended to ensure a direct connection to the in-ears and latency-free transmission. That dongle MUST be plugged into the USB-C port of the headset, which is where the magnetic nut of the charging station normally rests. The dongle of the VR P10 has a separate USB-C input so that you can still attach a cable to charge the glasses despite the dongle, but you can only use force to bring it to the charging station with the magnet Nupsi inserted. When using both solutions, you have to make do with either exchanging the dongle with the Magnet-Nupsi before charging or putting it back on the cable instead. This is annoying, since a cut-out at the station could have prevented this problem.

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  • Designed for Meta Quest
  • Seamless gaming with low latency of <30ms
  • 2.4 GHz high-speed wireless connection
  • LC3 codec for fast audio transmission
  • Simultaneous connection by Bluetooth and dongle
  • Intense sound profile with 11mm audio drivers and BassUp
  • Unlimited playtime with pass-through charging power

The two in-ears and the dongle both dock magnetically (and shake-proof) in the charging case supplied, which, like the in-ears, has an LED element intended to display the charge status. The desEsports Extrasof the in-ears certainly does not appeal to everyone. The LEDs on the side can be adjusted in color or deactivated via the Soundcore app on the smartphone.

The desEsports Extrasof the devices ensures that you insert them straight into the respective ear and rotate them slightly forward so that they assume a snug fit. It works amazingly well and gave me a secure hold without feeling any pressure after several hours or having to worry about the devices falling out while gaming.


You can even buy individual dongles so that you can connect multiple USB-C compatible output sources directly via the app. So you not only have the Meta Quest 2 coupled with it, but also the PS5, your MacBook, the switch, etc. At the same time, the smartphone can also be connected via Bluetooth. Multiple devices at the same time via Bluetooth is not possible, but the individual devices connected via dongle can be quickly switched using the app.

In addition to the usual equalizer and bass boost functions, you can also switch on the so-called “Game and Talk” mode there, so that you can be called while you are gambling and you can talk to your conversation partner on the phone. Then the game volume is minimized, but the volume of the call is increased. This worked perfectly in my test so far. I was also easy to understand without any interference.


I also find the possibility of being able to activate a mode to be quite interesting if the wireless signal of the headset is disrupted and you have to assume that the dongle has something to do with it. Then the energy use of the dongle is reduced, which is reflected in a lower transmission range. However, this should minimize any interference. It’s nice when manufacturers think about such things.

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The operation of the in-ears can be adjusted in the app and is done by double or single tapping on the Soundcore logo on the devices. Unfortunately, this did not always work for me in the test. Occasionally only a single tap was recognized instead of a double tap. Since you not only use your VR glasses with the VR P10, but also play music from another device, such as your smartphone, this should be mentioned.

The running time is given by Anker as up to 6 hours. Up to 18 hours are added per case. To be honest, I can’t really judge whether you could really achieve a full 24 hours. In my test, the battery of the in-ears was exhausted after 5 hours and 32 minutes. If this also applies to the remaining capacities, then in the end it will be a maximum of 22 hours. That’s enough for my gaming sessions with the Meta Quest 2, as well as for listening to music on the go. A charged case in your pocket should get you through a day or two of regular use.


The sound of the VR P10 is quite bassy, ​​as is typical for Soundcore, which suits my taste in music. The in-ears can still be adjusted via the equalizer, the bass boost is optional. Otherwise, the devices deliver a balanced and, in my opinion, good sound that can keep up with some devices that are above the 100 euro price limit. For use on the computer, but especially in connection with the Meta Quest 2, the Soundcore VR P10 are great sound solutions without cables thanks to the dongle. The useful functions that can be activated in the app ensure that you can make phone calls without any problems even while gambling. You don’t even have to remove the headset for this.

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