Games
Assassin’s Creed Codename RED is inspired by Splinter Cell and Hitman, according to a rumor
Ubisoft is being very careful about the information it shares about Assassin’s Creed Codename REDthe provisional name by which we know this new installment of the popular stealth saga that allows players to travel to feudal japan. However, in recent weeks some relevant information about the project has leaked, such as that the French company aims to launch it in 2024 for PS5, Xbox Series X/S and PC or that it will have two playable characters. In an update on these details, Tom Henderson, a well-known insiderhas revealed that the game will arrive in the autumn of next year and that we will be able to control a samurai and a shinobi.
Although Henderson hasn’t elaborated on the playable differences between each character, he did reveal that the samurai is a womanwhile the shinobi is an African refugee who has adopted the Creed, a fact that is very relevant if we take into account that it has previously been reported that the title will be focused on stealth and infiltration. On the other hand, the insider has highlighted that Ubisoft is basing itself on hit man and Splinter Cell to implement some mechanics, such as the possibility of hide in tall grass, hide bodies so as not to alert guards, and turn off surrounding lights to hide in the shadows. We want to remember, yes, that all this information comes from unofficial sources, so it might not be entirely accurate, although Henderson has a good track record.
Receive great support after its premiere
Assassin’s Creed Codename RED be supported with expansions and other kinds of add-on content for many years, while also will have a more dynamic world and it will evolve around the players. “One of the big things we’re driving is to have a more dynamic world, a world that evolves around you. We want everything on top of you to evolve as you walk through this environment – to show wear and tear – and improve the fidelity of experiences.” we’re building, pushing our animation systems further so that the game feels more realistic than ever,” said Marc-Alexis Ct, vice president and executive producer of Assassin’s Creedshortly after the announcement of the video game.