Ubisoft wants to go Assassin’s Creed Infinity bake smaller rolls again and refrain from having to deal with 100+ hours of experience.
According to Ubisoft, this fits better with the concept of Assassin’s Creed Infinity, after which one wants to explore different directions with the franchise. Assassin’s Creed Mirage already corresponds more to the earlier games and has a playing time of 15 to 20 hours.
In addition, it was confirmed that the horror project codenamed Hexe will not be a role-playing game and should therefore be much shorter. However, further details on this are not yet available.
Ubisoft Vice President and Executive Producer of Assassin’s Creed, Marc-Alexis Côté, told IGN:
“I think this infinity approach also allows us to have different experiences of different sizes,” says Côté. “Not everything has to be a 150-hour role-playing game, does it?”
You want to win back fans
According to Côté, fans and players can even look forward to free experiences, which will get players back for the Assassin’s Creed-Franchise can inspire. Quite a few have turned their backs on the series in recent years after leaving the action-adventure genre and producing elaborate RPGs.
The fact that a rethink can often be helpful has been shown, among other things, by the crossover content, as it goes on to say:
“We’ve had great experiences with the latest crossover stories for Assassin’s Creed Odyssey. It brought so many players back to Odyssey. It got a lot of players that were interested in Odyssey to get interested in Valhalla because we saw a lot of players that didn’t switch from Odyssey to Valhalla and it got their interest and got them to another product, and all for free. So I think that’s going to be a priority for us as we develop Infinity.”
Until the next big one Assassin’s Creed project with the Codename RED appears, however, you have to be patient. Its release is not expected before 2025. So the players can finally look forward to the setting in Japan.