Battlefield 2042 has failed to hit the nail on the head. EA and DICE are doing their best to make up lost ground after the launch of shooter last November with more than one and two complaints behind him. Little by little, the Swedish company is including improvements to prevent that “bleeding” in the player base from killing the entire community and the situation is better that a few months ago, if we talk about performance of the title itself.
As for the players, many still remain in the title waiting for improvements, but one of the situations that most worried the community was the possible cutout in it number of players maximums in certain game modes. Finally, it seems that the Swedish team has given up and has taken the scissors in the mode Advance reducing the maximum number of players 128 to 64.
“When reviewing Preview, we noted that the 64-player version represented a more tactical experience. Reducing the number of players here helps remove some of the chaos from the experience, and combined with the reductions we’ve made to the number of available combat vehicles, this means players can hold the front lines more effectively. Players also find more space to work together and fulfill their individual roles“, adds the patch notes.
So one of the most striking news of the game that revolved around the huge number of players — thus expanding the number compared to its previous installments — is limited to conquest mode. This game mode remains the most “massive” of the game, although we will also find lists of servers with 64 players in case we want.
This update that arrives as part of the patch 4.1 is available from this very morning and apart from this novelty, the rest of the update improves certain aspects of the Operators as well as the correction of certain bugs. Note that the voice chat and battle leaderboard will continue to be updated in the months to come, but these haven’t seen any improvements in this patch.