BioWare says it’s “inevitable” to fire 50 workers to improve, but its relationship with crunch tells me otherwise | Top News

bioware says it's "inevitable" to fire 50 workers to improve,

Tom Henry

BioWare says it’s “inevitable” to fire 50 workers to improve, but its relationship with crunch tells me otherwise | Top News

BioWare, crunch, Fire, improve, inevitable, News, relationship, tells, top, Workers

Is the splendor of BioWare fading? It might seem early to talk about this topic, but the truth is that it is nothing new; They have not lived their best moment for a long time. So much so that the directors behind such emblematic sagas as Baldur’s Gate, Dragon Age or Mass Effect they have fired 50 of their troops more veteran and talented.

As the company itself has confirmed, they will lay off -approximately- 50 employees for “preserve the health of the studio and allow us to do what we do best: creating exceptional single-player experiences with stories filled with great worlds and characters.” And while this all seems to be part of the restructuring of Electronic Artsthe news has left us with a bad taste in our mouths.

BioWare claims laying off 50 employees will allow them to work better

In principle, this change will not affect the development of the new Dragon Age: Dreadwolf in the slightest, but it leaves doubts about the future of its creative team. “In order to meet the needs of our upcoming projects, maintain the highest quality standards, and ensure that BioWare can continue to thrive in an industry that is constantly evolving, we must change and be a more agile and focused studio“said Gary McKay, studio manager.

However, these types of changes —personally— generate more uncertainty for me than anything else. It is, to say the least, quite strange. Especially since you’re trying to explain that, in order to improve your performance, They have had to drastically reduce their staff. All of this along with a speech that, all told, resorts to some somewhat general topics. Even more so if we take into account that, in addition, the new Mass Effect is already in the production phase.

“To achieve this, we find ourselves in a position where change is not only necessary, but also inevitable. As complicated as it may be to say it, changing our approach to development inevitably causes we may have to reorganize our team to meet the needs of the studio“, he said next.

A past related to crunch that does not leave us good feelings

Among other things, he stressed that Dradwolf would not be affected by the change and that they would continue to work hard on it. We understand that with Mass Effect it will be more of the same, but… It’s difficult to understand. let it be tried boosting the quality of a AAA product by reducing the workforce does not seem too logical. Especially when, historically, we are talking about a creative team in which many of their projects would not have gone ahead without the crunch.

However, it is normal that certain companies have to resort to these practices from time to time. When a project ends, it is quite frequent that the workforce is reduced. It is common and, although it is equally painful, it is a practice with a certain sense. What is strange is that it was with Dradwolf in full swing and Mass Effect on the horizon.

Inevitably, the logical conclusion—especially considering how many veterans have been kicked out—is that the final quality of the game is going to suffer. It doesn’t seem like it’s a performance issue; gossips say that the person responsible is the same as always. That is, the faces of presidents engraved on the green. To be honest, this only makes me think of one thing: that the end of BioWare has a date, but they have not wanted to say it yet.

In 3D PC Games | Epic deals a blow to Steam with its new program: the developers take 100% of the profits

In 3D PC Games | Denuvo points to another controversy and its new functions could make mods on PC difficult

In 3D PC Games | Tekken 8 gets muscled with its collector’s edition and its contents, and this one will come to PC

Leave a Comment