The director of the upcoming DC movie Blue Beetle, Angel Manuel Soto, was directly inspired by the suit, moves and weapons of the video game hero “Injustice”.
During a premiere event for the Blue Beetle trailer, /Film’s Jenna Busch was in attendance. During the event, Soto was asked about the character’s outfit in the movie, which certainly looks a bit like the outfit gamers are familiar with from the wildly popular fighting game series. Soto did not deny that she was inspired by the games and also revealed that Blue Beetle was her favorite character to play:
“Yes of course [hay aspectos específicos del traje que tomamos de los juegos de Injustice]. He is my favorite character in ‘Injustice’ and his combos are really cool. So we really take it seriously… People who play ‘Injustice’ will be happy, let’s just say that.”
“Because? Because we are gamers! We asked ourselves: “Wow, what would I want to create?” I always wanted to have a giant sword like in Final Fantasy. Being able to play with those nods, including some from Dragon Ball Z. Playing with many other references that I won’t reveal, it was a lot of fun. I felt like I was twelve again!”Soto said
“Injustice: Gods Among Us” was originally released in 2013, and “Injustice 2” followed in 2017. Both games were incredibly popular, topping the sales charts upon release and selling hundreds of thousands of copies.
More importantly, both Injustice games were widely accepted by fans. It’s worth noting that the games featured story-driven narratives and weren’t simply player-versus-player fighting games with various DC characters.
Given that Blue Beetle hits theaters at a time of uncertainty not only for DC’s shared cinematic universe, but for superhero movies in general, given the lack of success of recent releases like “Ant-Man and the Wasp: Quantumania” and “Shazam! Fury of the Gods,” it can’t hurt to have a popular corner of the larger DC brand to tangentially connect this movie.
Remember Blue Beetle this August 18, only in theaters.