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Crisis Core: Final Fantasy Reunion will not only improve its graphics, but also modify its fighting system

Square Enix has a very, very busy season ahead of it. Between the development of Final Fantasy XVI, the arrival of the second part of Final Fantasy VII Remake and the premiere of Forspoken, the Japanese company presents us with a fairly full calendar, although it also full of minor games.

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Crisis Core: Final Fantasy Reunion, the remastering of one of its most popular PSP games would be among these, and it has fans of the Final Fantasy VII universe quite excited. Of course, what seemed like it was going to be simply a graphics improvement seems to be it will go further.

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As far as we know thanks to the official twitter account of Final Fantasy VII, from which other details of the remastering are discussed. While there are some smaller ones, like improvements to movement and camera control (remember, the game came out on PSP, so it didn’t have a right stick to lean on), we’re also seeing bigger changes.

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A new type of gameplay based on menus is the one that has most shocked the players, who expected something identical to the original title. We have not yet been able to see it in action, and we do not know if it will be something to choose between the same original system and this one, or if it is directly a total change.

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On the other hand, the video scenes that did not have voices in the PSP title yes they will in this new version, which will also see changes in your music. It is not known what these will consist of either, but we do know that Takeharu Ishimoto, the original composer of the title, will be behind them.

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The game will arrive on Steam (and not on the Epic Games Store, as might be expected at first) this winter. for now, we don’t have a date definitive, so we will have to wait for Square Enix to confirm when we can play with one of the most popular characters in all of Final Fantasy.

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