EA and FIFA chief technology officer leaves after eight years at the company

Andrew Wilson has announced that Ken Moss has left the company with an “extraordinary technical transformation”.

FIFA 23

If you have ever wondered who carries out the technological advances in different video game franchises, you should know that there are positions of responsibility specifically aimed at it. that’s what i did Ken Moss with sagas like FIFA and several more in Electronic Artsalthough now it will be someone else who takes his place.

Thanks to information provided by VGC we know that EA CEO Andrew Wilson recently announced that Moss ceases to be the company’s chief technology officer after eight years in charge of leading the technical advances of the main titles.

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The technical transformation has been extraordinaryAndrew Wilson“The technical transformation we have experienced during Ken’s leadership has been extraordinary, navigating through tremendous digital expansion, growing towards new platformsproviding tools for our teams to deliver more to players and enabling a huge organization to grow,” said Wilson.

Photo: EAPhoto: EA

Wilson himself assures that Moss’s work during all this time has been essential for technology that manages the company and the different studies. No other reasons for her abandoning ship have been offered other than that she will explore new challenges away from the publisher.

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Now at Electronic Arts will restructure the department with Marija Radulovic-Nastic, the senior vice president of development technology and solutions who will become director of technology, creative and development, and Matt Thomlinson, who will become the new chief technology officer.

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All these changes come in the middle of a stage in which EA continues to focus mainly on the benefits provided by games as a service such as Apex Legends or annual sports deliveries. In fact, today we will learn more about FIFA 23, which has already presented its covers.

More about: Electronic Arts, EA, Fifa, Ken Moss, Andrew Wilson and the Video Game Industry.

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