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Elden Ring beats in under 7 minutes thanks to zip-line glitch – “All right, I’m done with this”

Anyone who has been following the news about Elden Ring in the last few days should not have been able to avoid one of the many reports about the latest speedrun records. The incredible times are largely possible thanks to the zip line glitch. Now the latest record has been set with less than 7 minutes.

What was going on with the speedrunners?

  • Ever since the release of Elden Ring on February 25th, the race of the speed runners has been going on. The times were getting shorter and shorter, and the better the speedrunners analyzed the game, the more sophisticated and complicated the tactics became.
  • Where others need over 120 hours, speed runners have initially completed runs of around 2 hours, which many found impressive.
  • Then even the 30 minutes were cracked. With the discovery of the zip line glitch, times went down rapidly.
  • On Saturday, April 9th, we reported the best time at Elden Ring at the time, which was 12 minutes and 13 seconds. This was set up by Distortion2.
  • This record has already been hotly debated in our comments as it was made possible by utilizing the zip line glitch.

Now this record has also been beaten by the same speedrunner. At 6 minutes and 59 seconds, the current world record is actually under the 7 minute mark, which many believed could not be beaten.

A notice: There are different categories for speedruns. These records are so-called “Any% Runs” that are not subject to any rules. Any means that the game provides are allowed. This also includes bugs and glitches. Again, cheats are not allowed under any circumstances.

Here you can see the video of the current world record (as of April 12, 6:50 p.m.):

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Speedrunner is done with the category “until there is something new”

This is what Distortion2 says about his record: In the description of the video, the speedrunner says he’s “done with this category” and is waiting for new things to find. At the same time he was “shocked” himself that he had reached this point.

For the speed run, the player started with the vagabond. In order to shorten animations and such times, the game is frequently reloaded. The only location that is also not reachable with the glitch is Farum Azula.

Therefore, the player takes a regular shortcut through a secret path. Using a zip-line glitch, he then takes a direct route to the boss there. After his death you can get from this room, again using a glitch, just before the final boss.

Nothing works without the zip line glitch. But what is that actually?

“Zip” Glitch makes crazy times possible

What is this glitch? Of course, we’re not going to give a detailed guide on how to exploit this glitch here. We only describe the important things here so that you can get an idea of ​​the method.

This is a common practice among speedrunners, and similar glitches have been seen in previous games from the same developers: Dark Souls, Bloodborne, and Sekiro.

Having fun with Elden Ring? Here are 2 games from the same creators that you should definitely check out

The “official” Speedsouls Wiki even has its own entry called “Zipping”.

Here is the definition:

A Zip is a glitch in Elden Ring that allows players to overcome distances using very high speed/acceleration, thus teleporting the player to new locations very quickly. It is achieved by aligning specific animations with very precise inputs at specific points in the animations. Reaching another location is almost instantaneous after zipping, within the next few frames.

via wiki.speedsouls.com

These zips can vary greatly in their exercise. The inputs must therefore not only be perfectly timed for each zip, but also adapted to each zip.

The distance traveled also varies depending on the zip. You can also get stuck on visible and invisible objects during Zips.

So it takes a lot of testing and experimentation to find a route to follow in a speed run and then nail it perfectly. It also requires calculations of the frames and when which animations have to be activated.

Performance problems can apparently also throw a spanner in the works and Elden Ring currently has numerous frame drops, regardless of the hardware.

This method therefore allows extremely short times to be achieved in speed runs. If everything works, it is also very simple and bypasses much of the content. But there are some factors that can easily destroy a run.

In order to create the “Zip”, you have to catch several “perfect frames” in a row. According to his description, the speedrunner managed 13 perfect frames in this run, which requires incredibly good timing.

In the comments, the players react impressed by how the speed runner knocks out one world record after the other.

He has repeatedly smashed his own records, since Saturday alone the last record has been almost halved. However, as the speed runner puts it, it could be a long time before that number is undercut.

However, the last few days have shown that things can also happen very quickly. But what do you think of the matter? Is it problematic for you that there is a glitch at play here? Or is that a completely normal thing for you in speedruns?

If you don’t get much from the whole thing and you are more interested in the world, we have something for story lovers here – Elden Ring Lore: The Complex Story briefly explained

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