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Elden Ring

Elden Ring receives update 1.06: changes in summons, fixes and all adjustments

It’s already been six months since the release of Elden Ring, but FromSoftware don’t forget to update the world of the Midlands. The RPG opens the doors to patch 1.06, which is now available for all platforms.

In this case, the Japanese developer has paid special attention to summons. And it is that now an option will be shown that will allow us to increase the number of zones in which our summon symbols appear, in addition to causing invasions.

Elden Ring squeezes, but doesn't drown: Hidetaka Miyazaki has learned to offer his hand to lift you

In this case, Mohgwyn Palace is excluded from the equation. On the other hand, Varré has a new way to progress through his questline, independent of having to activate the multiplayer invasion. And it is that a new NPC will be available for this task, so you will have to find it.

As for the mechanics, we also find changes. The time it takes to roll after an attack has been reduced and the speed of heavy and charge attacks has been increased. Big axes also hit faster and if we have a light team, we will roll further.

Finally, a good string of bugs have been patched so that the experience in Elden Ring be as smooth as possible.

More Elden Ring guides on Esports Extras

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