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Bunny hopping nerf on XDefiant delights players, but it’s not enough

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XDefiant players are happy that the developers finally addressed the bunny hopping issue in the latest update, but some wish Ubisoft would do even more.

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Movement is one of the core mechanics of XDefiant, giving players plenty of freedom to move sideways, jump, and crouch. However, a vocal part of the community has risen up against those who overuse jumping and crouching in the middle of combat, thus managing to get kills.

The developers quickly announced that they were going to fix this jumping and crouching spam issue, which they did with the June 12, 2024 update.

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Now, after four consecutive jumps or crouches, an extremely erratic aim swing is triggered. This makes it difficult to execute accurate shots and actively discourages players from overusing the jump and crouch buttons.

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Players praised Ubisoft for this nerf on social media. However, some felt that the developers had not gone far enough.

It should trigger after TWO jumps, not four. But it’s still a step in the right direction.“, said a player on Twitter/X.

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Players on Reddit have also asked for more measures to combat jumping shooting.

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I played a few games with this new mechanic. It won’t make a difference most of the time. You have three jumps before this triggers and most of the time the fights will already be over. It’s still a good change“, commented a user on Reddit.

The developers clearly want players to be able to continue jumping and crouching while shooting, but without rewarding those who abuse these actions.

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Battles in XDefiant can end in an instant. While this change prevents players from spamming jump as soon as they spawn, it won’t end jump shooting entirely.

Only time will tell if this change will influence how players behave in combat or use XDefiant’s unique movement mechanics to their advantage, but it appears that the game is moving in the right direction with this modification.

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