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Stellar Blade is inspired by Bayonetta, Sekiro and Nier

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New hack 'n' slash for PS5, Stellar Blade brings inspiration from great gaming and entertainment content. Franchises such as Bayonetta and Nier would have served as the basis for the creation of the concept by Shift Up, alongside the challenging Sekiro: Shadows Die Twice, from FromSoftware.

In an interview with IGN, director Kim Hyung Tae confirmed that several products would have influenced the project. In addition to offering information about gameplay mechanics, they contributed with cultural impact, such as the relationship between science fiction and the development of the dystopian world.

Stellar Blade's worldview is designed by the mix of cultures such as Hong Kong, Japan, China and Korea. However, Xion is not only inhabited by Easterners. Rather than trying to represent the culture of a particular country, it is a city built for survival.

However, I have enjoyed various cultures so far and am definitely influenced by science fiction works with a vision of a dystopian world from the 1980s and 1990s.

The report cited Sekiro, 2019's GOTY, Bayonetta and Nier Automata. Furthermore, Kim Hyung Tae mentioned major dystopian science fiction projects, such as the Gunm manga (Alita: Battle Angel) and the Blade Runner film series.

sekiro samurai faces enemy with spearsekiro samurai faces enemy with spear
Source: FronSoftware

Stellar Blade will be released on April 26th for PS5. Pre-sale starts this week.

Stellar Blade devs wanted an attractive body for Eve

On the same occasion, Hyung Tae commented on the rumors involving the actress with the body behind Eve. According to him, Shin Jae-eun was actually scanned by Shift Up and was chosen because she was an attractive woman. Click here to learn more.

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