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The Rise of Ronin may be running at 45 FPS on PS5



With just a few days left until its release, The Rise of Ronin attracts negative attention in some previews. According to analysts, the title may be running at 45 FPS at some points in the campaign, even with visuals that are not as impactful as others in its style.

According to SkillUp's initial impressions, the title is visually beautiful, but “in its own way”. However, it would lose, in technical and artistic terms, to the world of Ghost of Tsushima, the design of Sekiro and the facial realism of Like a Dragon: Infinite Wealth — all on PlayStation 4.


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The visual quality of The Rise of Ronin is relatively praised, but its performance became the target of criticism by the channel. This is because there are “regular drops” in FPS, with some cases recording 45 FPS in gameplay and 30 FPS stuck during cutscenes.


I played in performance mode and with a game like this I really expected 60 FPS locked, but I didn't get it. By the way, I don't know if this is actually running at 60 FPS. To me it feels more like 45 FPS, with regular drops.

These dips were frequent enough that I found them disturbing at certain times. Additionally, it appears that scenes are locked at 30 FPS. Or if they're not, there's some weird vibration effect that makes them feel less smooth.

You can check out the video in full below:


The Rise of Ronin will be released on March 22nd for PS5. Purchase your physical media with free shipping and credit card installment options through this link.


Team Ninja releases launch trailer for The Rise of Ronin

This week, Team Ninja released the launch trailer for The Rise of Ronin. The video combines CGI with live-action and shows that players must deal with the consequences of their choices. Click here to learn more.

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