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Relationship between Echoes of Wisdom and a Zelda game

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The biggest surprise from today’s Nintendo Direct was, without a doubt, The Legend of Zelda: Echoes of Wisdom, which will be the first official adventure starring the princess of Hyrule. The first trailer for this installment makes this very clear, but something that many immediately noticed was the location of this deliverywhich we have already seen in the past.

If the visuals and character designs didn’t make this clear, The Legend of Zelda: Echoes of Wisdom will take place on the same map that we saw in A Link to the Past and A Link Between Worlds. Although we do not have official information yet, clues have already been found where we can see that this will be the case. Through social networks, a user managed to identify a couple of areas that share this new version of Hyrule, and the world of 16-bit delivery.

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This wouldn’t be the first time that Nintendo reused the map of A Link to the Pastsince A Link Between Worlds It also takes place in this world. The interesting thing is that the 3DS installment is a sequel to the SNES events. However, it is currently unknown whether The Legend of Zelda: Echoes of Wisdom follow this path, Is it part of an alternate line, or was it simply a decision made to offer the player a similar space in which to experiment.

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In addition to the Hyrule that we already know by heart, The Legend of Zelda: Echoes of Wisdom It will have a fairly free progression systemclearly inspired by what was achieved with Breath of the Wild and Tears of the Kingdomso it will be interesting to see how this new philosophy can be applied to a much smaller and more organized space such as the map of A Link to the Past.

We remind you that The Legend of Zelda: Echoes of Wisdom will arrive on the Nintendo Switch on September 26, 2024. On related topics, you can learn more about this delivery here.

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Author’s Note:

I can’t wait to play The Legend of Zelda: Echoes of Wisdom. This installment looks exactly like something fans have been waiting for for years, and the gameplay is clearly an experiment that tries to unite two design philosophies and see if the future of the series can go this way, or if it is time to move on. experimenting until you find the right path.

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Via: hikaru_tsukushi

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