From Guerrilla Games they cite the new exploration possibilities, the improvements in melee combat and the development of the secondary characters as great improvements of the sequel.
Masjis De Jonge, the game director of Guerrilla Games, responsible for the upcoming “Horizon Forbidden West”, admitted that they have “a list of things we hope to improve in the first game.” In an interview in which narrative director Benjamin Mccaw also participated, they mentioned some improvements in combat, character, and exploration.
The main person in charge of the title said, “An improved aspect can be seen in the demo of [Game State]: the options for moving in the environment have been expanded.” “And because we felt it was too limited in the first game, close combat [also improved]. The battle with humans has become deeper and more complicated now. So there are more options and more opportunities. “. .
The one area we really want to study is Aloy’s classmates,” McCaw added. “And you can check this in Erend’s demo. We really want to make sure that when Aloy goes to Forbidden West, she spends more time with her teammates, including her in the first game. Some former players.” Please note that the heroine “will also meet amazing new tribes and [new] companions. So this is definitely a highlight of our story.”
Forbidden West will arrive in late 2021 or 2022
Throughout the interview, the two developers also explained to us that this time the gameplay and the narrative team have worked together from the beginning, and the title is also aimed at those who have not played the first game, and “It looks like on PlayStation It will be great 4″.
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