Connect with us

Analysis

Impressions of Like a Dragon: Ishin!

For two hours, the Xbox team has had the opportunity to try out for the first time the long-awaited game of the Like a Dragon franchise: Ishin in a great context, the Samurai Museum in Berlin. A game that since its arrival on new generation consoles and in the West was announced, has kept fans of this franchise in suspense and that, after trying it, we already anticipate that all lovers of the Yakuza universe will love it.

In Like A Dragon: Ishin we will be transported to the final stage of the Edo period in Japan and we will leave behind the bustling modern cities that we were able to experience in the last titles of the saga to return to its origins in the best possible way.

Advertisement

like a dragon ishin gameplay generation xbox

If we have to summarize in one sentence what Like a Dragon: Ishin may have transmitted to us, it is that it will delight fans with many references to the previous games, as well as seeing well-known faces from the saga (and of which We won’t make spoilers so you can enjoy them) and enjoying the true essence of Yakuza games. However, it also has the necessary elements so that people who have been unrelated to the franchise can also enter the wonderful universe created by the studio ‘Ryu Ga Gotoku Studio’ with a gameplay that will make us spend hours perfecting the different combat styles and with some minigames that, for those already accustomed to the saga will know, spectacular and ‘eaters of hours’.

Like a Dragon: Ishin! is the remake of the game already released in 2014 and was only available in Japan and for the Sony PlayStation 3 and PlayStation 4 consoles. This remake not only brings us an improvement in its gameplay area, but also gives us new features such as the inclusion of several cameos of the characters already known in the saga and that have appeared in games like Yakuza: Like a Dragon. Yakuza 0 and Yakuza 6 although, as we have said, we prefer to leave you with the surprise. What is evident is that the protagonist of the story of Like a Dragon: Ishin! is played by the fictional character Kazuma Kiryu, known from the Yakuza series, as we are used to. We anticipate that seeing him again in such an emblematic character in Japan as Sakamoto Ryōma is spectacular.

And it is that Sakamoto Ryōma, the protagonist of Like a Dragon: Ishin!, is a real historical figure from Japan, one of the last samurai who lived during the last stages of the Edo period, just in which this title is set. Ryōma was of more than remarkable importance and had a representative role as a samurai in this Japanese era called Bakumatsu. In this game we will be getting to know his story of revenge, where Ryōma will undertake the search for the real murderer of Toshida Toyo, his father figure and mentor, who was assassinated by a masked man who used the ancient samurai technique called Tennen Rishin and for which Ryōma was framed. by authorities as there is no other suspect. After serving his sentence, Ryōma will undertake his search and for this he will travel and explore areas of old Kyoto, meet other samurai and infiltrate the Shinsengumi, a kind of police force located in that period of Japan and, specifically, also in Kyoto.

Advertisement

like a dragon ishin combat generation xbox 1

During the gameplay that we have been able to test, we have fully explored Chapter 3 of this game in which we have carried out missions from the main story and explored the area of ​​Kyoto called Gion in its entirety, testing combat, mini-games and secondary missions that can be found in that area. By the way, for those who have doubts, yes, the game will come with voices in Japanese and texts in USAand it is in that format that we have tested it.

We have tested Like a Dragon: Ishin! in its Xbox version and we can say that the visual section is impeccable. The aesthetics, in addition, makes the details that we can see with the performance of the game stand out even more. A great graphic section where you can see the graphic improvements made by the ‘Ryu Ga Gotoku Studio’ team after its engine change. As many know, the last Yakuza have used an engine that generated the benefits of the titles, the Dragon Engine. But, after a technical decision, the Japanese development team has made the leap for the first time in its franchise to Unreal Engine 4and it shows, although not as much as the jump to the Dragon Engine was at the time in the saga.

Advertisement

Although the Dragon Engine gave everything necessary to create the corridors and cities of the Yakuza universe games, with Unreal Engine 4 they have been able to improve the level of realism and details to make it very visually attractive. The particle physics with scenes where there is a lot of confetti has left us with our mouths open and, in addition, it also makes the combat animations a visual delight. If we have to put a hitch, we do notice on some very specific occasions the delay in loading textures and in the map change areas, we have experienced a very slight popping. Although, as we have said, the performance is very fluid and except for those small details that do not stain its graphic section by far, we believe that the decision to change the engine has been very successful.

Get ready to enjoy the beauty of Like a Dragon: Ishin, because the aesthetic section is to be captivated seeing every detail of how they have represented the houses, stalls, roads, etc. of Kyoto at the end of the 19th century.

Advertisement

Subscribe to the GX channel on Youtube