“Many new projects on PlayStation fail,” according to Shuhei Yoshida
Shuhei Yoshida has been attached to PlayStation from the beginning. It has seen the company become one of the biggest names in gaming, and has also seen many developers and their titles come and go.
In a recent interview with The Guardian, Yoshida spoke a bit about the publishing process on PlayStation and the unfortunate fact that many games just don’t make the cut. “PlayStation is always embracing new ideas, and many of them fail,” said.
“We prototype, test, decide whether to spend more time and resources, or just stop. We cancel so many games. I usually try to convince the developer that I’m trying to prevent them from getting stuck with this project. We tend to work with people who have very strong ideas, we love these people, so trying to change or stop their project is very difficult. It’s about talent in this industry. I’ve tried to help them as much as I can.”
It’s interesting to think about what projects are about to see the light of day, but considering Sony’s excellent lineup of exclusive titles, it’s clear that the bar is set very high for a studio with a new project in mind.