In today's Ubisoft Forward, a first intensive look at the gameplay of Mario + Rabbids…
As previously announced, Mario + Rabbids: Sparks of Hope It has been seen again during the Ubisoft Forward. Among all the novelties brought by the study author of Assassin’s Creed, the saga that has taken most of the prominence during the presentation, that of the crossover between the Mushroom Kingdom plumber and the crazy rabbits was a one of the most interesting and immediate for Nintendo Switch gamers. And we have had news twice. We have learned something more about the planning of the downloadable content of the title, which will bring us back to Rayman. But before that, we have received a new gameplay in which we have been able to see a little more of the renewed combat system.
Mario + Rabbids: Sparks of Hope’s combat system has evolved
David Soliani, the creative director of Mario + Rabbids: Sparks of Hope and its predecessor, Kingdom Battle, has been in charge of bringing the news related to his title, and he has done so with the enthusiasm that characterizes him. In his intervention, we have had the opportunity to make contact for the first time with the combat system of the new installment of the curious crossover. And it shows that they have worked on a notable evolution with respect to the previous installment: the tactical possibilities have increased thanks to the Flashes and the Ingredients, and both the movement and the attack have been ostensibly renewed.
We still need to get behind the controls of Mario + Rabbids: Sparks of Hope to get a deeper idea of how much this combat system improves on the previous one, or if, on the contrary, it does not feel as good when playing. But the truth is that this first look does not look bad. And you do you think? Do you like this redesEsports Extrasof the battle mechanics, or did you like the ones in Kingdom Battle?