Games
NetEase would have paid 100 million euros for Quantic Dream, according to sources
In August of last year, the purchase agreement between Quantic Dream and NetEase, an acquisition by which the developer company became part of the Chinese technology giant. At that time, the amount of this purchase was not disclosed, but close sources have revealed to Tom Henderson, a journalist for Insider Gaming, that NetEase paid around 100 million euros by Quantic Dream.
Making games that are different is our passion. Now we can push this dream we had 25 years ago even further.
Creative freedom, ambitious projects, and an amazing team, we are all immensely happy to join @NetEase_Global!#NetEase #NetEaseGames #QuanticDream https://t.co/oKQOCnhb5O—David Cage (@David__Cage) August 31, 2022
Although this is not an officially confirmed figure, the truth is that the source that has revealed said amount assures it is easy to calculate taking into account that by the PACTE law of France all Quantic Dream employees received company shares. As NetEase bought 100% of the sharesemployees have been able to calculate how much they paid in total based on what they received for their percentage.
Doing numbers, it is also easy to discover how much David Cage, CEO and founder, received from Quantic Dream, for the transaction: as explained in Insider Gaming, the total shares that Cage and his family have in this company is 51%, so they would have received a payment of €50 million for the sale of the company to NetEase. It should be remembered that David Cage remains in his position, since in his day he ensured that the new owner allows them complete creative freedom for their ambitious projects.
What is Quantic Dream currently working on?
Quantic Dream, known for narrative video games like heavy rain and Detroit: Become Humanis currently working on a Big project in collaboration with Lucasfilm Games: it’s about Star Wars Eclipse, a game that might not arrive for many years, according to rumors. David Cage’s firm is also entering the world of third-party video game publishing, his first major project being the adventure under the wavesdeveloped by Parallel Studio.