The creative director of Star Wars Outlaws shares more details of the game in an interview with EDGE magazine.
Star Wars Outlaws has been generating a lot of interest since it was announced, with its promise of a third-person single-player action-adventure game developed by Massive Entertainment (known by The Division and The Division 2) which follows a couple of bounty hunters attempting a heist in the Outer Rim. The game is set between The Empire Strikes Back and Return of the Jedioffering a rich storytelling opportunity in the Star Wars universe.
However, it is important to approach the game with realistic expectations. the creative director Julian Gerighty has shared extensive details about the game in an interview with EDGE magazine, as reported by MP1st.
Gerighty revealed that each planet in the game has been designed to feel like a journey, even when players are using vehicles. Each planet will be roughly equivalent to two or three areas of Assassin’s Creed: Odysseyand they will be made by hand, rather than procedurally generated. Gerighty also provided additional information on various other aspects of the game, including:
- The meetings will offer “full freedom of approach”.
- The reputation system will allow players to access exclusive missions, vendor prices, and locked areas. If a player has a bad reputation with a faction, he may be persecuted and face monetary punishment.
- Players will not be able to fly freely above the planet, and there will be set landing and takeoff areas.
- Nix, the alien companion of protagonist Vass, can be directed to attack enemies, activate out-of-reach buttons, cause distractions, and pick up heavy weapons from defeated enemies.
- Vass’ ship, Trailblazer, was inspired by toys from the ’70s and designed to be “very, very simple.”
- The game is set between Empire and Jedi, and the studio has developed technology to emulate some of the lenses from the ’70s.
- The desEsports Extrasof Vass’ companion, the droid ND-5, was inspired by the prequels.
While Star Wars Outlaws sounds promising, it’s important to remember that still in development and details may change.