At the beginning of May we told you that the spin-off of The Witcher, Project Sirius, suffered a restructuring of the project and led to the dismissal of 29 workers from the studio in charge of it, The Molasses Flood. Now we have to report sadly similar news.
CD Projekt has carried out a new team restructuring after the closure this month of the development of Gwent, which will now mutate into a title driven by its own community of players, with which 30 of its developers will leave the company. As indicated in a statement on the official website:
The community has always been fundamental to making the game what it is. That’s why we felt confident going forward with GWENTfinity in the first place: there’s no one better than you to take charge of GWENT and see it move into a new era. It’s a privilege to have a community passionate enough to take the reins, so when the last update arrives in December and 2024 rolls around, seeing GWENT become yours will be a defining moment.
But moments like this are always bittersweet. On one hand, we can see how the game continues to live in the hands of the community, but on the other, it means accepting that all good things have to come to an end. For us, it means saying goodbye not only to game development, but also to part of our team. As the transition to GWENTfinity approaches, the resources and functions required behind the scenes are naturally dwindling. Throughout the year we have been transferring some team members to other projects, but we have to part with some.
On the other hand, the 2K Firaxis studio (creators of the Civilization series and the recent Marvel’s Midnight Suns) have also announced a round of layoffs that will affect 30 team members. In this case, the layoffs at Firaxis were due to “targeting, improving efficiency and aligning our talent with our top priorities,” a company spokesperson told Axios.