October 2022 is a serious candidate to become one of the most memorable months of the history of Nintendo Switch, if not the most. Next month will combine the arrival of illustrious exclusives such as Bayonetta 3 and Mario + Rabbids: Sparks of Hope with the appearance of iconic multiplatform titles that land in the hybrid for the first time, such as NieR: Automata and the main title of this new, No Man’s Sky. A title that lands in the hybrid on October 7, but that is already deploying the landing gear.
No Man’s Sky prepares the engines for landing
The No Man’s Sky Update 4.0, the ambitious sandbox developed by Hello Games and originally released in 2016, will arrive at the same time as the version for Nintendo Switch, that is, on October 7. The main architect of the title, Sean Murray, has announced that the development team is currently completely overturned in “that little technical miracle” that involves making his mammoth world work on the Joy-Con platform. The finishing touch to a especially busy yearin which the game has also reached Steam Deck and Mac OS, and has released expansions such as Outlaws, Sentinels, Leviathan, and Expeditions.
2022 has already been one of our most busy years to date with Outlaws, Steam Deck, Sentinels, Switch, Mac OS, Leviathan, expeditions + more
The focus of 4.0 is our Switch release, an opportunity to introduce a new group of players into our welcoming community. More will follow pic.twitter.com/fXmX1BiLB1
— Sean Murray (@NoMansSky) September 23, 2022
It should be noted, however, that neither in the No Man’s Sky file on the Nintendo website nor on its official website is there any reference to the arrival of the multiplayer mode, one of the aspects that players are exploiting to a greater extent. An aspect that, hopefully, Nintendo Switch players can also enjoy in the future, either in the 4.0 update itself or through future updates.
Tell us, have you played No Man’s Sky? Are you aware of the latest updates? How do you think it will work on the hybrid console?