Connect with us

Reviews

NVIDIA Launches Game Ready with DLSS Performance for Diablo IV Open Beta, The Last of Us Part I, and More

NVIDIA’s new Game Ready driver also includes Game Ready optimizations for Cyberpunk 2077’s Ray Tracing: Overdrive Mode preview technology, and includes improved DLSS 2 support from Deceive Inc. in its release, the DLSS 3 update for Forza Horizon. 5, The Last of Us Part I with DLSS 2 at launch, Smalland: Survive the Wilds DLSS 2 Enhanced Early Access version, and Resident Evil 4.

Diablo IV Open Beta Gets DLSS 2 Performance Update, DLSS 3 Coming At Launch

Advertisement

When the Diablo IV open beta goes live, GeForce gamers will get a DLSS 2 performance upgrade. And when Diablo IV launches on June 6, GeForce RTX 40 series gamers will be able to turn on DLSS 3 for a even faster performance than expected title.

Game Ready for Ray Tracing Preview Technology: Overdrive Mode in Cyberpunk 2077

This is the controller to use to get the best experience with Ray Tracing Preview Technology: Cyberpunk 2077’s Overdrive Mode enhances the game’s already amazing visuals with Full Ray Tracing, also known as Path Tracing.

Advertisement

Coming out April 11, the Tech Preview for Ray Tracing: Overdrive Mode for Cyberpunk 2077 is a step into the future of full ray tracing, we are working with CD PROJEKT RED on more full ray tracing performance improvements and optimizations.

Forza Horizon 5 gets faster on March 28 with a DLSS 3 performance update

Forza Horizon 5 will receive a new update on March 28 that will bring support for DLSS 3, the currently highest-rated racing game in the genre as measured by OpenCritic. Forza Horizon 5 will receive an update on March 28 with support for NVIDIA DLSS 3 and NVIDIA Reflex. When DLSS 3 is enabled it allows GeForce RTX 40 series GPUs to break the 120 FPS barrier at 4K with all settings maxed out.

Advertisement

Deceive Inc., Smalland: Survive the Wilds, and The Last of US Part I are getting super-resolution DLSS updates

With DLSS 2 plugins available for Unreal and Unity, and integration documentation publicly available on the NVIDIA developer webpage, DLSS 2 can be integrated into games in as little as one day, giving millions of GeForce RTX gamers a top experience. This ease of integration and massive install base make it easy for developers to onboard, leading to a massive increase in adoption of DLSS 2, from AAA hits to indie titles developed by one person.

Game developers continue to add NVIDIA DLSS 2 (Super Resolution) to enhance their games at a fast pace. The new NVIDIA Game Ready Driver for Diablo III Open Beta offers a DLSS update for:

Advertisement

DLSS continues to be adopted at a rapid pace by the biggest games

Game developers continue to use NVIDIA DLSS to enhance their games. Diablo IV, Forza Horizon 5, The Last of Us Part I are the new titles welcomed to the DLSS game list. As of today, there are already more than 270 games and applications using NVIDIA DLSS as an AI-powered performance accelerator. DLSS 3, the latest version of the technology, is available in 29 released games and has been adopted 7 times faster than DLSS 2 in the first six months of their respective releases.

More news and Game Ready updates

Advertisement

The NVIDIA Game Ready Driver for Diablo IV Open Beta also adds other features, including:

  • Day 0 optimizations for:

  • resident evil 4

  • The addition of 4 new games with optimal settings from GeForce Experience:

  • Kerbal Space Program 2

  • Last Epoch

  • Like a Dragon: Ishin!

  • Wo Long: Fallen Dynasty

About Game Ready Drivers

GeForce Game Ready drivers deliver the best experience for your favorite games because they’ve been fine-tuned in collaboration with developers and extensively tested on thousands of desktop and laptop hardware configurations for maximum performance and reliability.

Advertisement

The NVIDIA Game Ready Driver program was built from the ground up as a method to provide the best gaming experience possible. This program creates synergy with game developers by establishing a regular cadence of sharing pre-release game builds and drivers. We work together to find optimizations and fix issues, and we iterate builds accordingly to ensure that both the game and Game Ready Driver deliver the highest quality and performance at launch.

Advertisement