We already have the first graphic comparison of the Red Dead Redemption for PlayStation 3, regarding its new release on PlayStation 4 and Nintendo Switch. It must be remembered that the new great disappointment of the year for Rockstar Games is having released the original Red Dead Redemption on PlayStation 3. This implies that We are not even facing a remastering. This is the original title released on PlayStation 3 in 2010 with very slight improvements, such as increased resolution.
If you have noticed, there is no talk of Xbox, and the reason is obvious. Thanks to the backward compatibility of the Xbox Series X and Series S, Xbox 360 Red Dead Redemption can be played on these consoles. In the case of Series X, this allows you to enjoy the game at 4K resolution. As a reference, in this case the resolution has been passed from 1,152 x 640 pixels to 1,920 x 1,080 pixels in the best case. That is why quality improvement is linked to better resolution.
This is what Red Dead Redemption looks like on PS3 vs PS4 vs Nintendo Switch
For starters, the game came to the PlayStation 3 at a resolution of 1,152 x 640 pixels at 30 FPS. For its part, the version of Nintendo Switch, in its portable version, increases the resolution to 1,280 x 720 pixels. Obviously also limited to 30 FPS. Once connected to the Dock Station, the Switch manages to increase its resolution up to 1,920 x 1,080 pixels maintaining 30 FPS. This is the same resolution, and framerate from the PlayStation 4 version. Something quite sad, at least it should have reached 60 FPS. All this information is provided by ElAnalistaDeBits on his YouTube channel.
On the other hand, it is indicated that the PlayStation 4 has a trickand it is that you can activate the scaling AMD FSR2 to improve visual quality without affecting performance. At least they have taken advantage of the extra power to slightly improve shadows, anisotropic filtering and antialiasing compared to the Nintendo Switch version.
The game is stable at 30 FPS on both consoles, Rockstar also ported the popping into the game (that load elements that you did not see when you get closer), although it is somewhat less noticeable. Loading times have also been improved thanks. On the portable version of the Switch, in addition to lowering the resolution, shadows and anisotropic filtering are reduced to maintain performance.
Few changes to charge you 50 euros for this version
With Red Dead Redemption, Rockstar games is charging even more money than other companies with their remasters. Not to mention that they have not even deigned to launch it on PC. Knowing the company, it would not be surprising if in years, Red Dead Redemption arrives in the form of a remaster or remake on both PC and next-generation consoles.
Fortunately for us, it is evident that there are emulatorsand with emulators, the Red Dead Redemption looks so much better than its PlayStation 4 version. In this way, Rockstar continues to accumulate criticism from users, and more after delaying the launch of GTA VI to continue squeezing GTA V by getting it from microtransactions and expansions to continue generating income.