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Resident Evil 4 Remake will have improved fast turning and new dodge mechanics

Among the remakes that Capcom has released of the Resident Evil saga, the one that is undoubtedly the most anticipated is resident evil 4. Based on the information that the company has been offering so far, it seems that it is making a number of changes to the original experience. From the new knife parry mechanic and the removal of QTE to the addition of new stealth and exploration options, the remake is making a number of changes that, together, promise to expand on the original game in a number of ways.

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In a recent interview with Game Informer, the remake’s co-directors Yasuhiro Ampo and Kazunori Kadoi offered new details about a couple more new mechanics being implemented in the remake. One of them is the improved quick turn mechanic that will allow for much better mobility during combat, which, in turn, has also led to new enemy behaviors being added.

Meanwhile, resident evil 4 It will also now feature a new dodge mechanic that will allow players to dodge to the side when enemies perform their attacks. According to Kadoi, the development team’s main goal was to create an experience that felt fresh and different rather than follow the exact same path as the original game.

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Other variations of the original game have also been confirmed for the remake, such as changes to the way Ashley will operate in terms of story and gameplay, the addition of new enemy types, and more. It has also been confirmed that the remake will launch with a New Game Plus option and a photo mode.

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Capcom recently revealed a new gameplay trailer for the remake, while also confirming that it will receive the fan-favorite Mercenaries mode as free post-launch DLC, and that it will get a “special” pre-launch demo. A VR mode for PlayStation VR2 is also in development.


resident evil 4 launches on March 24 for PS5, Xbox Series X/S, PS4, and PC.