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Sony buys Mobile Studio, which is already working on the first AAA live service game

Sony has a new family member.

Sony has a new family member.

PlayStation Studios continues to grow. As Sony announced on the PlayStation Blog, Savage Game Studios will be acquired by Sony. A first game is already in the works.

Who are Savage Game Studios?

Savage Game Studios was founded in 2020. The teams develop “action games with epic stories” from Berlin and Helsinki (Finland). But even if the studio is still quite young, the developers have a lot of experience in developing mobile games. It is important to Savage Game Studios to leave room for creativity, as CEO and co-founder Michail Katkoff explains in the blog post:

Our guiding vision was a creative space where experimentation and risk-taking are not avoided, but embraced. We’ve all worked in big studios, and while we appreciate the benefits of having extensive resources, we wanted to stay small and agile so we could rule.

Why are they making the deal? In addition to Sony’s overall support, Katkoff cites two other reasons why they are making this deal with Sony: the respectful approach to their vision and the IP catalog they may be able to draw from.

How much does the takeover cost? How deep Sony is digging into the wallet for the purchase of Savage Game Studios was not mentioned. However, the purchase should be made with Sony’s remaining 2022 budget of a good 10 billion US dollars.

All other first party studios from Sony and what they are currently working on can be found in the following overview:

PS4PS5: All Sony first-party studios + their current projects


more on the subject

PS4/PS5: All Sony First Party Studios & Their Current Projects

Sonys will focus more on mobile in the future

After Sony brings more of its PlayStation games to the PC, they also want to get more involved in the mobile market. Savage Game Studios is part of this offensive, as Hermen Hulst, Head of PlayStation Studios, explains:

Savage Game Studios will be part of a newly created PlayStation Studios Mobile Division that will operate independently of our console development and focus on innovative on-the-go experiences based on new and existing PlayStation IP.

While nothing is said about Xbox, Sony’s intention with the acquisition is likely not to be left too far behind by the competition. Microsoft is already investing heavily in the mobile market. One reason they buy Activision Blizzard:

Microsoft wants Activision Blizzard primarily for mobile and PC games, says Xbox boss


more on the subject

Microsoft wants Activision Blizzard primarily for mobile and PC games, says Xbox boss

By the way, PlayStation’s mobile games should only have a “supplementary character” in order to offer more people the opportunity to experience their games. In this regard, Hulst reiterated that this effort leaves other areas untouched. This refers to both the commitment to the community and the “passion to continue to develop great single player experiences with a compelling story”.

First AAA mobile game is already in the works

Sony and Savage Game Studios don’t want to dither. So far it’s only a “definitive agreement to take over”, but the first joint game for mobile devices is already in the works. They didn’t reveal much about it, other than that it’s an “unannounced premium action game with live service for mobile devices.”

What are your hopes for Sony’s mobile offensive?


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