EXTRAS
V Rising: How To Get 100% Quality On All Blood Types And Where To Farm Captive Slaves
Part of end game of V Rising consists of hoarding a whole collection of imprisoned slaves in your castle, with the idea of draw your blood whenever you need it (instead of just once like in the overworld) and drink it to temporarily upgrade your vampire with unique perks associated with those NPC properties. So getting the most out of blood is a multi-step process: first, you’ll want to unlock jail cells and the power “dominant presence”; next, you’ll want to know how to find characters in the world with the blood type and quality you’re looking for.
In this guide, we tell you how the blood system works and its quality.
How V Rising blood works
Being a survival game, V Rising needed something like a hunger mechanic. We all know that in fantasy works, vampires feed on human blood, so in Stunlock Studios’ game we work in the same way. In the bottom center of the interface, you will find a transparent sphere that represents the amount of blood in the body. By default, your character is capable of storing up to 10 liters of blood, but this amount decreases over time or when you use the power of “blood repair” that restores 4% of maximum health at the rate of 0.2 L per second.
You may drink the blood of your enemies using the action key when they are below 30% of their total health, as long as the relevant ability is not on cooldown. The only exception to this rule are the bosses that you can mark as prey on the blood altar: those have V blood and you can only extract it when they are defeated (that is, when they reach zero health). When drinking blood, two things happen. The first is that the blood meter is full again, and the second is that the blood type varies depending on the NPC you have consumed. The type and quality of blood determines the temporary buffs you gain, which is why it’s important to hover over your opponents often and determine which one you’re interested in consuming depending on the situation.
Fragile blood only appears from exposure to some objects.
- Brute’s blood is focused on life absorption and healing.
- Warrior is useful for improving melee attacks.
- With rogue blood, you improve attack speed and critical hits.
- Using scholar’s blood, you improve your spells.
- By taking advantage of creature blood, you will survive in the open field.
- Lastly, worker blood makes it easier to gather resources.
Brute, Warrior, and Rogue upgrades and farming
nv | function (gross) | function (warrior) | function (rogue) |
---|---|---|---|
1 | 7.5% – 12.5% life steal on basic attack | 10% – 20% physical power | 10% – 20% critical |
two | 7.5% – 12.5% increase basic attack speed and 1 gear level | 8% – 15% reduced ability recharge | 8% – 15% movement speed |
3 | Heals are increased by 20-30%. Mortal blows heal for 4% of stolen life | 7.5% – 15% damage reduction and 25% more damage to enemies at full health | 12% – 25% dash regeneration. Guaranteed critical hit after dash |
4 | 6% chance to increase speed by 20% based on remaining health and buff primary attack (25%) | 15% chance to parry an attack reducing damage by 50% Blocking increases damage by 25% | 50% chance to break defense and increase damage by 15% for 4 seconds |
5 | Increases all previous effects (30%) | Increases all previous effects (30%) | Increases all previous effects (30%) |
These three have one thing in common, and that is that they are militiamen. You’ll often find them patrolling the woods of Farbane, or the villages and farms of Dunley; and even the fearsome hills of Silverlight. In other words, they are practically everywhere. Since they usually go in a group, you would do well to use the power “bloodlust” (unlocked by killing Tristan the Vampire Slayer) to have all the information at a glance with each group you see. You will often see brutes commanding small groups of patrolmen, but if you want to go to large concentrations, perhaps the best in terms of difficulty and chances of finding a 100% are in the town of dawnbreaksoutheast of Dunley.
Scholar’s Blood: Upgrades and Farming
Level | function |
---|---|
1 | 12% – 25% magic damage |
two | 8% – 15% recovery from abilities and spells |
3 | 5% – 10% lifesteal with abilities and /spells |
4 | 20% chance of regeneration of abilities and spells when cast |
5 | Increase all previous effects by 30% |
There are two main groups of scholars in V Rising. The quickest to find are the nuns, who are abundant precisely in Dawnbreak – with the big drawback that the convent is on a hill, deep in the village, guarded by not one but two bosses. At these levels, most NPCs have 20-30% blood quality; but if you travel to monastery west of Dunley you’ll find the other big group. They are protected by militiamen, but it is still a good way to get blood.
Worker’s blood: upgrades and farming
Level | function |
---|---|
1 | 10% – 30% resource gathering |
two | 15% – 25% damage against resource sources |
3 | 10% – 20% mount speed |
4 | 3% chance to instantly destroy a resource source and increase speed |
5 | Increase all previous effects by 30% |
Worker blood is probably the most important in V Rising: if you get a prisoner with 100% quality, you will get a lot of materials in no time. That said, getting hold of workers is tricky: it’s a good idea to search the Dunley Farms. The further north, the better, in fact: the level will be higher, but so will be the reward. If you travel to Gloomgrave You’ll have some high tiers ahead of you in a more or less affordable area, but the easiest of all is the cotton farm just north of the snowy mountains.
Farm creature blood 100% in V Rising
Level | function |
---|---|
1 | 3% – 15% movement speed |
two | 10 – 25 sun resistance |
3 | 10% – 20% damage reduction |
4 | 150% regeneration |
5 | Increase all previous effects by 30% |
Creature blood is the hardest to find in V Rising, for several reasons. For example, you won’t easily find monster “camps”—there’s a bear den in Farlane, but they’re low level—and even if you do find a creature with quality blood, you can’t lock it in a human jail. So is that it? Can’t get 100% creature blood? Well, that’s not the case either. Technically, you can get these kinds of perks from wild monsters; and in fact there is one that you can cage: the werewolf. You can find them at the abandoned farm east of Dunley, for example, and during the day they can be enchanted like any human.
The downside is that locking up a werewolf is of little use because when night falls, becomes and he frees himself from his prison, destroying everything in his path. For this reason, it is wisest to keep werewolves in a separate room of the rest of the prisoners to keep them under control. If you play on an official G-Portal server, at least it will be easier for you because it won’t destroy the walls of that special room. Just remember that you’ll have to wait until daylight to enchant this tricky creature again. And cross your fingers that in a future update we will have cages for animals, or another kind of humanoid with creature blood to lock in the ones we already have.