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Why is Warzone 2.0 aiming to be the best version of Call of Duty battle royale?

Webedia Gaming talks to Infinity Ward about their new free action experience

After all the revelations that were made in the latest Call of Duty Next, it is time to find out many more details about what we will expect from Call of Duty: Warzone 2. Obviously the title will continue to be gratuitous where the best of all is that it will collect all the playable goodness of Modern Warfare 2, so in just a few weeks we will see what this battle royale is. We also talk about the third person gameplay along with many other aspects that you may have missed.

For it, Webedia Gaming had the pleasure of speaking with Eric Biessman, Senior Creative Director at Raven Software, and Jack O’Hara, Game Director at Infinity Ward, where they gave some interesting insights on multiple aspects. You can read the full interview on the web.

The most important thing is that we always want to offer a new way to play.Eric Biessman, Senior Creative Director, Raven SoftwareAfter passing through Verdansk and Caldera the warzone 2.0 objective is very clear to Biessman: “The most important thing is that we always want to offer a new way to play. We’ve learned from the last three years of Warzone, what people liked and disliked. When you go to Al Mazrah (new map) you will see that it is a distillation of our best learning”

Call of Duty: Warzone 2

The creative has not hesitated to point out the biggest change in the battle royale: “The biggest change is the water. From the map perspective, you can now swim, there are boats“. On the other hand, O’Hara notes the following: “When we were making the first Warzone, we were developing many tools in parallel to the creation of Verdansk. This time we had all the tools from the beginning. so we could take more time to prepare the mapbe more judicious, try more things.”

The biggest change is the water. From the map perspective, now you can swim, there are boatsEric Biessman, Senior Creative Director, Raven SoftwareRegarding the battle royale map, director Biessman talks about the map size: “We could do a size comparison, but I don’t have a good way to account for it. It is bigger. We have, for example, the Old Town, a corner surrounded by large walls that make for an interesting and dense urban combat. There is also the town of Sawah, which is half submerged, with a whole section demolished on the sides”, exemplifies the director of Raven Software.

Warzone 2’s AI and Gulag

Image of Call of Duty: Warzone 2

Creative Biessman explains the role of AI in Warzone 2: “We wanted create more threats, more activities for the player. When you enter the map, there are AI spread across the terrain, if you enter a building, you will be able to fight them. It’s your story, your decisions, right? If you take a shot and there are a lot of shots, your opponents will know that you are close. You can also try a more discreet approach. AIs get the best loot because boxes and objects on shelves and floors are much more common in buildings than in the city, which is deserted”.

We have teams that started working on the second season six months agoJack O’Hara, Game Director at Infinity Ward“As the game progresses, “Strong Holds” are unlocked, places planned in advance with the AI. It’s like a little quest. You go in, destroy all AIyou defuse a bomb and then you get a key to enter the “Blacksite” as a reward. Here, the idea is the same, it’s populated by AIs, except there’s a boss. If you win against him, you get a special reward. That’s how it’s evolving on that side,” says Biessman.

He does not finish his statement without first talking about the Gulag: “We are experimenting with a character called the Jailer. It is a secondary threat. The goal in the Gulag will sometimes be to eliminate the other team. It’s a 2 against 2, the jailer is there to threaten and challenge the players, although the goal is to beat the other team and get back in the game.”

Image of Call of Duty: Warzone 2

What will the Seasons be like in Warzone 2?

Manager O’Hara on what to expect from Seasons: “At launch, between the battle royale experience and DMZ I think people you will have a lot to do. And we have more to come as the seasons go on. We have teams that started work on the second season six months ago. We will always strive to achieve the highest quality content. We will update the game every season in the as much as we can.

Call of Duty Warzone 2 will be out next Nov. 16 for PC, PS5 and Xbox Series X|S. The battle royale will be free and surely you have missed many more things that were announced in the Call of Duty: Next. Even so, we summarize everything we know about Warzone 2.0 and the rest of Call of Duty Battle Royale.

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