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Wizards of the Coast apologizes for controversial Dungeons & Dragons license changes
A few days ago the community of fans of role-playing games put the cry in the sky due to the controversy caused by the possible changes in the open game license (Open Game License, OGL in English) of Dungeons & Dragons. These changes included precisely changing the model to one of payment for any new material or game that uses the system that this pioneering game invented. Wizards of the Coast has heard the popular outcry, both from players and other companies, and has issued an official apology via a blog on the D&D Beyond website.
The statement comes from the executive producer Kyle Brinkwhich begins by intoning the ‘mea culpa’: “Sorry. We were wrong. Our language and requirements in the OGL draft were detrimental to creators and did not support our primary goals of protecting and cultivating an inclusive gaming environment and limiting the OGL to TTRPGs. Then we made the situation worse by staying silent for too long. We hurt fans and creators, when more frequent and clear communication could have prevented many of these things.”
Further down in the same blog post, Brink confirms that the OGL changes are yet to come, but before January 20. a new draft will be written and Wizards of the Coast will ask for the opinion of the fans and the parties involved in this regard.
However, fans are still not happy with the situation and have stated that they don’t want any changes at all and that they would like Wizards of the Coast to withdraw the proposal and continue business as usual. There has also been some controversy surrounding D&D Beyond, a subscription service that would supposedly cost $30 a month. However, these rumors have been denied by Wizards of the Coast.
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