Xbox has released its latest security system and compliance standards. Known as the Enforcement Strike System, each Xbox player will be judged by a series of strikes that reflect how often they have violated community policies and been reported by other users.
The system is said to work similar to a driver’s license, which means that you will accumulate warnings (or strikes) based on the severity of your actions, and the number of strikes you accumulate will determine the consequences you face. The Xbox examples suggest that two strikes will result in a one day penaltybut cfour strikes will result in a seven-day ban. If you reach the limit of eight strikesyou will be banned from Xbox social features (messaging, parties, party chat, multiplayer, etc.) for an entire year.
Strikes are said to stay on a player’s account for six months before being removed, and as of now, as the system is in place, everyone has a blank slate, meaning no strikes.
Xbox has also said that the reports will only be reviewed by real people, and that strikes will not be awarded by automated systems. Essentially, Xbox promises that “no volume of inaccurate reporting will result in a penalty.”
You will be able to review and view your own violation history, to see whether or not you have been a good player in the last six months while playing on your Xbox.