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Xbox Series S: the lack of power is still a problem

xbox series s: the lack of power is still a

As we know, the Xbox Series S is a console that lacks a bit of punch compared to the Series X. And that poses some problems with certain highly anticipated games.

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The Xbox Series S seems to be giving the Larian studio a hard time, which is currently hard at work on a certain Baldur’s Gate 3one of the most anticipated RPGs with Starfield. In fact, the concern seems so problematic that it seems to be the main reason for the absence of the game to accompany other supports. We will explain everything to you.

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Baldur’s Gate 3 missing from Xbox Series X because of Series S?

As you probably know, the RPG Baldur’s Gate 3 is scheduled for PC on August 3, 2023 and for PS5 on September 6 of the same year. But some will no doubt also have noticed the absence of the announcement of the Xbox console release. Well in an interview for Esports ExtrasUS, Swen Vincke, founder of the Larian studio explains that this is a problem related to the Xbox Series S. According to him, the XBX version is finished but the developers are still encountering problems on the planned version of the game of the less powerful console from Microsoft. He declares :

We try to limit the compromises we have to make. This is also one of the reasons why we are taking longer than expected.

The current problem actually lies in the inability of the Xbox Series S to properly run the split screen mode, which however works on the other two consoles. And if it is impossible to make it available on Series S, it simply means that Series X will have to do without it too. As a reminder, this is not the first time that a problem of this kind has appeared since 343 Industries had the same “bug” with the split screen mode ofHalo Infinite… A whole story that during this time does not allow to have any clue about the release of the Xbox version.

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BG3, a huge game

The Larian studio is very ambitious for this episode and the team does not hesitate to point out that the development of Baldur’s Gate 3 dates back 6 years with a team that has grown from 120 developers to 400. Still on the statistics side for numbers lovers, the title includes 11 races and 31 sub-races against 5 races in Divinity Original Sin 2. Finally to give you an idea of ​​the order of magnitude, the characters of DOS2 had access to 45 different talents, to be compared to the 308 passive capacities of BG3. Good news, no?

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